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Bunker Sim Expedition System

First of all, thank you again for such a good greenlight campaign! :)

Now, being underground is great and all, but what about the wasteland outside?
Surely you can’t be the only ones left.

In the last weeks I focused my attention on the expedition system. It still needs some love, but it is far enough that I can show you the idea behind it:

Once you’ve hired an expedition manager, you will be able to plan trip outside your shelter. When preparing, you will select a few people and resources and send them to explore the wasteland. Plan carefully, because what you bring with you will influence the events you will face and the length of the expedition! Items and clothes will play an important role in outside skills. Expeditions will also reward the risk takers with loot, merchants and new recruits… or flood them with bandits :)

I also started centralizing the controls so they can be changed. I added better time speed controls and did some minor adjustments to the HUD while I was at it.

I’m still touching up the HUD every day, searching for new ways to make the information more accessible and efficient.

Some screenshots:

New speed controls and expedition status.
New speed controls and expedition status.
Crew selection
Crew selection
Moving people around
Moving people around
Selecting resources
Selecting resources
When you reach a goal, you get an event like this.
When you reach a goal, you get an event like this.

2 comments

  1. Icyfire says:

    Dude, This looks really cool! Will you be able to cultivate animals and crops underground at some point?

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